Original author(s) | Refractive Software (2009 - 2012) |
---|---|
Developer(s) | OTOY (2012 - present) |
Stable release | |
Written in | C++[citation needed] |
Operating system |
|
Platform | |
Type | Rendering system |
License | |
Website | home.otoy.com/render/octane-render/ |
Octane Render is an unbiased rendering application with real-time capability. It was created by New Zealand-based company Refractive Software, Ltd., which was acquired by OTOY on 13 March 2012.[citation needed] Version 1.0 was released on 28 November 2012; later versions of Octane Render continue to be deployed using Web release.[2] Octane render was the first commercially available unbiased raytracer that fully utilized the GPU,[3][4][5] giving it a significant speed advantage[6][7]; this allows users to more easily modify scenes in real time.
![Octane Octane](http://helloluxx.com/wp-content/uploads/2014/10/02_Materials.jpg)
Octane Render runs exclusively on Nvidia's CUDA technology, restricting it to Nvidia video cards; Octane Render 2019 is planned to run on Vulkan and therefore will be able to run on both AMD and Nvidia graphics cards.
USER MANUAL VERSION 4.00 (3.08.5 or later)Author of this manual: Polat Yarisci - behance. OctaneRender™ and OTOY® and their logos are trademarks of OTOY Inc.
References[edit]
- ^ abcd'octanerender™ standalone edition'. render.otoy.com. Otoy. Retrieved 21 August 2013.
- ^'polygon-pushers.org- Octane Render review', 2011-05-09
- ^'blender3darchitect.com- review', 2011-05-09
- ^'createdigitalmotion.com- Octane Render demo', 2011-05-09
- ^'vizworld.com- Octane Render', 2011-05-09
- ^'cgchannel.com- GPU based rendering', 2011-05-09
- ^'CGsociety.org- 2010 Retrospective List', 2011-05-09
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Octane_Render&oldid=932376641'